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image is in fact a quick doodle, scanned into Photoshop and then very
simply filled with colours. It just goes to show that you don't always
need to spend weeks tweaking an image to get really good results. |
This
image is a vehicle design for a science fiction role-playing game.
Every group of player characters in a game like Traveller needs a set
of wheels to use for getting from one bit of trouble to the next.
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Ever
since seeing the Disney movie, The Black Hole, I have been interested
in antigravity propulsion for droids. This robot design takes things a
bit further in that thee are no moving parts. All movement is antigrav.
Very sci-fi.
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This
spaceship is designed to look old and worn, as if millions of little
micro meteorite impacts have started to dull its once shiny appearance.
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A civil
spaceship designed to carry the travellers of the future in style, and
of course that includes player characters from role-playing games set
in the future.
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A military
looking design, hard edged and robust. It is intended to look very
functional, but of course at the same time very impressive. It is after
all a powerful spaceship
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This
spaceship
was
designed to look alien from the very beginning. It has strange alien
beams emanating from the front and odd spindly nacelles at the back.
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Traders
need spaceships too, and they must be streamlined to make planetfall in
out of the way places where the authorities at the spaceport are less
likely to be keeping a close eye on things.
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With its
giant landing claws this spaceship is designed to be able to find a
secure position even in the most treacherous of terrain. It can hitch a
ride unobserved on even an unstable asteroid.
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A very
early 3D image I produced using trueSpace. I have since moved on to
Blender for the 3D elements I use in my images, but this early robot
design still turned quite well.
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The
two spaceships in this dogfight are actually the same model copied and
pasted within the 3D app and rendered in different colours. The
similarities in look coupled with the difference in colour give a nice
sense of good vs evil.
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In
this image I was experimenting with a very robust design. I doubt that
it would ever be able to make planet fall without some exotic force
fields to keep it together and keep it from burning up, but who's to
say it doesn't have them? Read
how this spaceship illustration was made.
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Paint -
I mean real, non digital, acrylic paint - gives an image a different
feel to one produced exclusively on the computer. This image has been
enhanced with Photoshop and GIMP but it started out on canvas.
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More
visualization work, trying to imagine what the future might look like.
It will of course be quite some time before we can enjoy taking an
aircar like this out for a spin.
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Giant
spaceships and spacestations are often depicted with robots to perform
maintenance. This is a nice design for an astromaintenance droid which
gets its power directly from the mother ship via a cable, like a tram.
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