Tag Archives: spaceship

My 3D spaceship model is looking more powerful

I’m happy with my stars as the dim far away stars, but I need some bright foreground ones as well. This pdf Blender tutorial for getting good 3D stars was a very interesting read.
It goes into great depth about which buttons to press and which sliders to slide and why, but it’s based on [...]

Spaceship, cracked open, an image for RPGs

In my sci-fi role-playing game setting, a setting for Traveller – although I just downloaded the free version of the D20 system, so it could soon be for that too – the spacers are a superstitious lot.
This is only to be expected in an RPG galaxy full of monsters, psionics, super science, spaceships as powerful [...]

Starhound spaceship illustration for SF RPGs, after a little more work.

I just checked my Google analytics results for the month, and I discovered that by far the largest number of visitors to my  site come from the Google Images search engine. For this month alone Google images has sent me hundreds of visitors.
Well it seems what I have to do is keep posting images, with [...]

New 3D Spaceship Illustration at Starbright, the Sci-Fi RPG website

I’m starting to have fun creating my 3D science fiction role-playing game illustrations with Blender (exclusively spaceships so far, with droids and other equipment sure to follow). But there are still a few things that are giving me a little bit of trouble. In blender itself I highlight faces on the 3D mesh and this [...]

Sci-Fi RPG resources site gets a make over

Today sees the unveiling of the new look for this Sci-Fi RPG resources site. This site contains spaceships, maps, planet profiles, NPCs, deckplans, monsters and equipment for science fiction role-playing games, and includes the information needed to use them with Traveller. The previous pink color scheme with pretty stars didn’t really express that and has [...]

JJ`s Star Trek, great movie, no good for RPG inspiration though, and the Enterprise looked short and fat

 
I loved the new Star Trek movie as an entertainment and as a spectacle, but not as RPG inspiration. As a long time sci-fi nerd and science fiction role-playing games aficionado I was a little hesitant about seeing a JJ Abram’s Star Trek, he often does dark and brooding rather than the whiz-bang and [...]

Mirror Model is essential for 3D spaceship design in Blender, and here’s how to do it.

 
 
 
Mirror modeling is easy in trueSpace, and helps in producing great symmetrical spaceships for role-playing game illustrations, but it’s not so easy in Blender.
A common technique is to model one half of an object and use Alt D to create a linked duplicate which can then be mirrored on one axis to produce a perfect [...]

Blender is great for creating spaceships, and easier to use than expected

I’ve been playing with Blender the free 3D software for a couple of days now, off and on – mostly off, I had to clear out a shed and there has been a lot of work at my day job – but I think I’m already getting to grips with it. My experience playing with [...]

Photo safari, on the hunt for futuristic looking backgrounds for my 3D models of robots and spaceships.

 
I just got back from Gasometer, a district of Vienna, where there is a treasure trove of empty, futuristic looking buildings.
Thanks to the international financial crisis these buildings are almost completely deserted, which makes getting empty shots to go behind my 3D role-playing game art all too easy, and adds to the feeling of [...]

New Traveller the role-playing game resources at Starbright

Here at Starbright we’ve added more Traveller role-playing game resources – actually it’s just me but this way it sounds much more like a proper company and not some nerdy Sci Fi fan. Just today I’ve added a new robot for the Traveller RPG and a new planet game setting. The robot is a [...]