Tag Archives: sci-fi

Mech design gets colour and D20 Dungeons review

The drawing of my new mech design that I started in my last post is slowly taking shape. It has some basic colours now, but I do like the black and white look of the original Battletech Technical Readouts, so I hesitated a little bit before adding any colour at all. But the rest if [...]

D20 spaceships for gaming: and MegaMek: A BattleTech Video Game… for Free?!

Outsyder is another cool gaming blog which I found because it links to one of my posts.
Outsyder Gaming: MegaMek: A BattleTech Video Game… for Free?!
This blog has some really, really nice stuff. For example he links to this D20 rifts site, eeps!! And this games blogger has somehow found this other cool D20 Rifts site, [...]

Critical Hits

Dave T. Gamer commented on my site recently, and pointed me in the direction of CthulhuTech. I like it by the way, but it isn’t free, so it’s just going to have to wait until after I’ve checked out D20, which is a free RPG.
Before I approved his comment I followed my usual procedure of [...]

Spaceship, cracked open, an image for RPGs

In my sci-fi role-playing game setting, a setting for Traveller – although I just downloaded the free version of the D20 system, so it could soon be for that too – the spacers are a superstitious lot.
This is only to be expected in an RPG galaxy full of monsters, psionics, super science, spaceships as powerful [...]

New 3D Spaceship Illustration at Starbright, the Sci-Fi RPG website

I’m starting to have fun creating my 3D science fiction role-playing game illustrations with Blender (exclusively spaceships so far, with droids and other equipment sure to follow). But there are still a few things that are giving me a little bit of trouble. In blender itself I highlight faces on the 3D mesh and this [...]

Sci-Fi RPG resources site gets a make over

Today sees the unveiling of the new look for this Sci-Fi RPG resources site. This site contains spaceships, maps, planet profiles, NPCs, deckplans, monsters and equipment for science fiction role-playing games, and includes the information needed to use them with Traveller. The previous pink color scheme with pretty stars didn’t really express that and has [...]

Mirror Model is essential for 3D spaceship design in Blender, and here’s how to do it.

 
 
 
Mirror modeling is easy in trueSpace, and helps in producing great symmetrical spaceships for role-playing game illustrations, but it’s not so easy in Blender.
A common technique is to model one half of an object and use Alt D to create a linked duplicate which can then be mirrored on one axis to produce a perfect [...]

The sci-fi robot spider’s search results, NewScientist it’s a great source of scientific gobbledygook for SF RPGs, and it’s free, and they’ll email it to you.

 
My sci-fi robot spiders are always searching for science fiction and role-playing game related goodies. Today they skittered out of my USB port with a particularly juicy gobbet of SF gobbledygook. While searching through the NewScientist site, a rich seam of this cool  nerdy stuff, they found an article on spin ice. You’ve probably never [...]

The 3D spaceship mesh for my SF RPG gets more detail

Stage two of the spaceship illustration  for sci-fi RPGs with Blender I started in this previous spaceship 3D mesh modelling post
My intention was to add detail, as I opened Blender (a free 3D modelling suite) for to my second session of work on the Caravel 3D spaceship mesh/illustration for SF RPGs. My plan was to [...]

Blender is great for creating spaceships, and easier to use than expected

I’ve been playing with Blender the free 3D software for a couple of days now, off and on – mostly off, I had to clear out a shed and there has been a lot of work at my day job – but I think I’m already getting to grips with it. My experience playing with [...]