Online magazine

Issue 4 | Blenderzin, a cool German Blender Zine (yes it’s free)

Nice shroom man! I’ve managed to learn a bit of German since I’ve been living in Vienna, it was almost as hard as learning the Blender interface – but not quite – and so I got a lot out of reading the latest issue of Blenderzin. I sometimes had to look stuff up in my favourite online translator Leo, but mostly my German was up to the job of reading it.

Ausgabe 4 | blenderzin

It is absolutely worth a look though, even if you don’t know a word of German. It’s absolutely packed with 3D computer art from the German Blender community, including lots of screen grabs of the settings needed to produce them. It’s interesting for example to see (in a previous issue) a render of a WWII fighter plane, but instead of a Mustang streaking over a desert backdrop we have a very Germanic looking Junkers in a snowstorm on the Eastern Front. It’s Blender, but not as we know it.

In a cool, easy to read on the computer, landscape format Blenderzin is a nice little magazine to look at. It’s very professionally desk top published in a 41 page clean and clear pdf format.

There is a report about Blender at CeBIT, you really need German for that one, but the side by side review of Indigo and YafRay includes test renders that say everything that need to be said. Then it’s straight on to the WIP (works in progress) section to look at some nice renders. We start with a very accomplished looking little shop of horrors looking plant that actually looks finished to me.

The gallery is next, more inspirational renders, including a Mojito that makes me thirst just to look at it.

 

My Review of the Free PDF Blender Art Magazine

Wow a free magazine for Blender, BlenderArt Magazine. It’s taken me a surprising amount of time to find and investigate this great resource for users of the Blender 3D graphics suite – I mean it often turns up on the first page of results in any Blender based Google search for goodness sake.

I’d already been looking in newspaper shops and bookshops for a 3D magazine related to 3D graphics without much success. I’d found magazines like 3D Artist on the shelves, but they were all focused on slick how-to features for the more expensive, “professional” packages like 3D Max and Z Brush – there was nothing about Blender.

But then I found Blender Art and I’m really pleased with it. There are lots of articles, discussions, news and tutorials written by ordinary Blender artists, some who obviously have English as a second language, and there is an enthusiasm that shines out of the publication. And another important feature for me is that the PDFs transform very neatly into Mobipocket files, using the free Mobipocket software, so I can read them on my Samsung mobile phone.

I’m currently reading the latest issue, I’m only about half way through, and I’ve already picked up a few tips, including discussions about creating magical effects, using textures to make a backlight and also an idea for how to turn particles into objects.

The illustrations are, as you would expect, all of a very high standard. If you are looking for inspiration it’s worth checking out, and it’s free!