The Star Hound
The Star Hound is the first spaceship to be designed since Starbright
Illustrations finally got his copy of Blender working. Before that I
had been
using trueSpace which is also free and also a great 3D modelling
solution. A great proportion of the illustration work was done in
Photoshop after
the mesh was rendered.
Glowing windows, warm from the light and warmth your player characters
need when travelling across the cold vastness of space, exhaust gases
from the tail and a forest of communication aerials were all added
later in Photoshop and have made a huge difference to the impact of the
image.
The Star Hound is a star craft which, with its slab sides and
brick-like appearance is not the state of the art in any sci-fi RPG,
film, book or comic
strip setting, but it does have a brutish charm. It is the type of
spaceship that you can imagine the heroes of our story or game relying
on to hold
together in the most difficult of conditions, conditions where other
more fragile and graceful starships might be torn apart.
It is also a very large spaceship and if a game master was intending to
use it in a scenario, or more regularly in play, it would probably need
quite a
few deck plans generated for its eight or nine decks. If on the other
hand, like me, you just enjoy looking at cool spaceship pictures - my
adiction to
this particular waste of time came with the Terran Trade Authority
handbooks published in the 70s - then a big spaceship like this one
allows plenty
of scope to let your mind's eye wander around the poorly-lit, corroded
and dented corridors.
The sort of corridors in which it's all too easy to imagine that some
strange kind of alien creature is also lurking. The Star Hound was
never a
spaceship with the most advanced decontamination or anti-intrusion
systems, so after any stay at a planetary spaceport that's the sort of
thing that
is only too possible.
Happy flying.

