3D images and designs

3D illustration is one of the most phenomenal growth areas in art right now, and with great free software like Blender it is within the reach of more
talented individuals than ever. For an illustrator like me, this is actually quite a frightening thought, but I guess we have to hope that the more talent
comes into the market, the bigger and more interesting and attractive the market will get, constantly growing so that nobody is ever pushed out.

My opinion is that the demand for high-quality 3D illustrations is bottomless. From cute characters, to realistic product design and experimental work
at the boundaries of what is possible, there are new avenues for this wonderful new advance in human creativity opening up every day, perhaps
even every hour.

From the way I have been talking you might have guessed that we are very excited indeed about 3D illustrations here at Starbright and now that we
have Blender up and running on our machine we are going back to the sketchbook, canvass and Photoshop less and less often. A selection of the
best 3D work we have produced so far is below but we also post the latest renders from our ongoing sculpts at the blog.

In the past my non-spaceship 3D work has mostly been confined to robots, but I recently made such a beautiful velvety-textured cat image in
Blender, from a relatively simple mesh, that I intend to do more cute characters, animals, monsters and urban vinyl type stuff. I have a lot of ideas
and the new cuter, but just as much 3D mesh based and just as accomplished, figures should start to replace a few of the droids pretty soon.

Of course that doesn't mean that I will be abandoning my droids altogether, and in fact I have recently been on photo safari looking for futuristic
areas of my city for a giant mechanoid creature to destroy using the magic of Blender's 3D modeling abilities and, of course, Photoshop. It should
make for an interesting image, having this beast bite a big chunk out of a building and start munching on the rubble will be the first thing I do once I
have the mesh all worked out and I've selected a background photo.
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